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Saoirse - My sandbox game project TOP NEW
Hello again! This is post 6 on the development progress of my Saoirse (pronounced “Seer-Sha”) game. Here’s a quick summary of what I’ve done since the last post: 1. I switched away from Pyglet because I am a programmer and programmers respond to things they struggle with by struggling even more and doing things on their own. I'm using Pillow a... Read More
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Saoirse - My sandbox game project TOP NEW
Hello again! This is post 5 on the development progress of my Saoirse (pronounced “Seer-Sha”) game. Here’s a quick summary of what I’ve done since the last post: 1. I made the rendering system use Pyglet's batching system for improved performance. 2. I updated to Pyglet 2.0 for futureproofing and simplicity in rotating models. 3. I continued... Read More
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Saoirse - My sandbox game project TOP NEW
Hello again! This is post 4 on the development progress of my Saoirse (pronounced “Seer-Sha”) game. Here’s a quick summary of what I’ve done since the last post: 1. I added the basis for the client component. It uses the *[pyglet](http://pyglet.org/)* library. 2. I added some sample entries and a few more categories to the base game's registr... Read More
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Saoirse - My sandbox game project TOP NEW
Hello again! This is post 3 on the development progress of my Saoirse (pronounced “Seer-Sha”) game. Here’s a quick summary of what I’ve done since the last post: 1. I fixed the issue with the invalid check and the infinite recusive function call. 2. I removed the invalid and blank value system altogether, which is how I achieved the fix in ch... Read More
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Saoirse - My sandbox game project TOP NEW
Hello again! This is post 2 on the development progress of my Saoirse (pronounced “Seer-Sha”) game. Here’s a quick summary of what I’ve done since the last post: 1. I've changed how the registry stores objects. Previously, it would store a pair consisting of an identifier and the object itself. Now, the object part has been replaced with a fun... Read More
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Saoirse - My sandbox game project TOP NEW
Hello again! As I said in my first post on this blog, I’m making a game called Saoirse. It’s a sandbox game, meaning players are free to do whatever they want within the loose constraints of balance in the game. This gives them a lot of power and freedom, as is the case in existing games like Minecraft or Terraria. Currently, it’s just a bunch... Read More
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First! TOP NEW
Hello! I’m Dunkmania101 and welcome to my website and blog! This is the first post, just to establish what it’s all about! On this site, as you might guess, I’ll be posting entries about stuff I’m working on. It’ll also be the home of any web-related things I make. Here’s its source on GitHub: Page Source At the time of writing this (Aug. 24, ... Read More